What Did We Learn From The Rainbow Six: Siege Beta?

What Did We Learn From The Rainbow Six: Siege Beta?

The Rainbow Six: Siege beta was a blast and personally got me extremely excited for the games full release on December 1st. The Beta also taught us a lot of important things about the dangerous world of Rainbow Six.

Teamwork

Teamwork, teamwork, teamwork! I notice a significant difference between the success of a team who used mics and communicated efficiently and teams that did not. Teamwork is extremely important in Rainbow Six: Siege and comes well rewarded with more points scored for matches one. Additionally, communicating with you team and having your plan come together perfectly definitely gives you a gamers high unlike any other!

Intel

It is nice to know where the enemy base is and where the baddies are! Besides that is why you have a drone!

Death Happens

When I started up Rainbow Six: Siege, I learned not to expect a lovely jog through some world filled with easy targets that I could run and gun and just have a jolly old time, but rather prepared to die…a lot! Whether you brake in through a window and accidentally run headfirst into a bullet or maybe just screw up your rappel and fall to your death. Siege kills us a lot, but that is what makes it so much more rewarding when you kill someone else. Or heck even when you survive a match!

Positions

There is a large variety between character abilities and everyone seems to have their place. It is important to play your position and use what the game gave you in order to help you team. This is also why it is important to have a plan so the dude with thermite doesn’t go crashing through the ceiling and gets himself killed when the actually plan was to go through the wall closest to the door.

Heart attacks happen even in video games!

We had a guy who tried to rappel up and instead he just died. We attributed it to heart failure.

Glitches or Realism?

Siege comes across as being fairly realistic. You get killed in roughly 1 to 3 shots, cover is very important, and you can only die once…per match. But there are still some glitches, as to be expected of any beta. I saw random deaths, drones falling through the map and chunks of wood flying though my barricade wall. Then there are the times when one thinks, glitches or realism? The most shocking and awesome was when I ran into a room next to some steps. The enemy team was approaching and I was logically going to break a hole in the wall and shoot them when they reached the top. As an added measure my teammate through some C4 towards the steps. It landed at the top and he detonated it. Now at this point I was fully encased in the room with now hole in the wall and safe or so we thought. Upon the explosion I flew back and died instantaneously. As we looked at the replay there was no big hole in the wall but a lot of tiny ones. It appeared as though shrapnel had come from the explosion, penetrated the wall and killed me! Now this is either a fantastic detail of realism or a bummer of a glitch.

 

Nonetheless, the Rainbow Six: Siege Beta was a great success and a lot of fun to play! This is one I would definitely recommend picking up when it releases on December 1st.

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